Home | Site map | Contacts | Russian version E-journal "Psychological-Educational Studies" | Open Access Journal
Home page
electronic journal
Psychological-Educational Studies
Directory of open access journals ERIH PLUS VAK Scientific electronic library elibrary.ru

Journal rubrics

All rubrics
Psychological Science and Education psyedu.ru
2015. Vol. 7, No. 3. pp. 12–19.
doi:10.17759/psyedu.2015070302
ISSN: 2074-5885 (online)

The «Serious Game» Concept and Opportunities to Study the Games of Modern Adolescents

Grigoriev I. Ph.D. student, Moscow state university of psychology and education, department of psychology of education, chair of development psychology, Moscow, Russia, grinnydizer@rambler.ru
PDFFullrext in russian (PDF) PrintPrint

More than 80 years ago, the German psychologist William Stern introduced the concept of "serious game". With this term the author describes the characteristics of activities in adolescence and their differences from those of an adult. This article examines examples of "serious games" in the various spheres of life of teenagers the first quarter of the twentieth century. Most of them are present in the life of modern teenagers, but technological development significantly affected the current situation of young people. Computers, the Internet and other new technologies play more and more time in the lives of teenagers, and their influence can be ambiguous and should be considered in detail. In particular, there are new risks, one of which is over-devotion on computer games, and game addiction in an extreme case. The article proposes a hypothesis about the possibility of using the concept of "serious games" in the study of the impact of the games on the development of modern teenagers, and also describes the design features of such a study.

Keywords: adolescense, game, «serious game», role play, William Stern

Rubric: Developmental Psychology

DOI: http://dx.doi.org/10.17759/psyedu.2015070302

For Reference

References

  1. Vygotskii L.S. Pedologiya podrostka [Adolescent pedagogy]. Psikhologiya podrostka: Khrestomatiya [Adolescent psychology: reader]. Frolov Yu.I. (ed.). Moscow: Rossiiskoe pedagogicheskoe agentstvo, 1997, pp. 232–285.
  2.        Obukhova L.F., Kotlyar I.A. Sovremennyi rebenok: shagi k ponimaniyu [Elektronnyi resurs] [Modern child. Attempts to understand]. Psikhologicheskaya nauka i obrazovanie [Psychological Science and Education], 2010, no. 2, pp. 5–19. (In Russ., abstr. in Engl.).
  3. Khlomov K.D. (eds.) Podrostok v onlain-igre: vklyuchennoe nablyudenie i opyt sotsial'noi raboty [Teen online-game: participant observation and experience in social work] [Elektronnyi resurs]. Psikhologicheskaya nauka i obrazovanie psyedu.ru [Psychological Science and Education PSYEDU.ru], 2014, Vol. 6, no. 4, Available at: http://psyjournals.ru/psyedu_ru/2014/n4/73559.shtml (Accessed 18.03.2015). (In Russ., abstr. in Engl.).
  4. Polivanova K.N. K probleme vedushchei deyatel'nosti v podrostnichestve [The problem of leading activity in adolescence]. Psikhologicheskaya nauka i obrazovanie [Psychological Science and Education], 1998, no. 3-4, pp. 13–17. (In Russ., abstr. in Engl.).
  5. Salmina N.G., Tikhanova I.G. Psikhologo-pedagogicheskaya ekspertiza nastol'nykh igr [Psychological and pedagogical expertise of board games]. Psikhologicheskaya nauka i obrazovanie [Psychological Science and Education], 2011, no. 2, pp. 75–82. (In Russ., abstr. in Engl.).
  6. Smirnova E.O., Sokolova M.V., Sheina E.G. Issledovaniya fenomena igrushki v zapadnoi psikhologii [Research of toy phenomenon in western psychology] [Elektronnyi resurs]. Sovremennaya zarubezhnaya psikhologiya [Journal of Modern Foreign Psychology], 2012, Vol.1. no. 3, pp. 26–39. URL: http://psyjournals.ru/jmfp/2012/n3/56546.shtml (Accessed: 18.03.2015). (In Russ., abstr. in Engl.).
  7. Sobkin V.S., Evstigneeva Yu.M. Podrostok: virtual'nost' i sotsial'naya real'nost'. Po materialam sotsiologicheskogo issledovaniya [Teenager: virtuality and social reality. After the materials of sociological research]. Trudy po sotsiologii obrazovaniya [Works on the sociology of education]. Vol. VI. no. X. Moscow: Tsentr Sotsiologii Obrazovaniya RAO, 2001, 156 p.
  8. Tendryakova M.V. Starye i novye liki igry: igrovaya spetsifika virtual'nogo prostranstva [Old and new images of play: specificity of virtual space]. Kul'turno-istoricheskaya psikhologiya [Cultural-Historical Psychology], 2008, no. 2, pp. 60–68. (In Russ., abstr. in Engl.).
  9. Shtern V. «Ser'eznaya igra» v yunosheskom vozraste [Serious game in adolescence]. Psikhologiya podrostka, khrestomatiya [Adolescent psychology: reader]. Frolov Yu.I. (ed.). Moscow: Rossiiskoe pedagogicheskoe agentstvo, 1997, pp. 20–32.
  10. El'konin D.B. Psikhologiya igry [Psychology of play]. Moscow: Gumanitrnoe Publ. Tsentr VLADOS, 1999,  360 p.
  11. Elkoninova L.I. Role Play Development: The Complete Picture. Kul'turno-istoricheskaya psikhologiya [Cultural-Historical Psychology], 2014. no. 1. pp. 54—62. (In Russ., abstr. in Engl.).

Subscribe

RSS — what is it?
Publisher — Moscow State University of Psychology and Education
© 2006–2021 Electronic journal "Psychological-Educational Studies", ISSN: 2587-6139 (2074-5885)
Publisher – Moscow State University of Psychology and Education
Яндекс.Метрика